The Matrix: Path of Neo combines aspects of the beat-'em-up and shooter genres. The gameplay involves dodging debris and flying into the Mega Smith to inflict damage.
After finishing off Agent Smith, it cuts the a CG cinematic showing the creation of "Mega Smith." He is made up of all the Agent Smiths in the world and debris from the world. The new ending still places the player fighting as Neo. Chief among the reasons given is that the original ending of The Matrix Revolutions would not work well for ending a video game. Upon finishing the fight with Agent Smith, the game is interrupted by the Wachowski Sisters in 8-bit form who wrote an alternate ending.
Alternate Ending The 8-bit manifestation of one of the Wachowski Sisters. In one sequence taking place between The Matrix and The Matrix Reloaded, players will guide Neo through five bonus missions as he attempts to protect possible recruits to the human cause from being terminated by Agents inside The Matrix. Some events in the game have no direct basis in the movie, and instead are there to offer the player more missions to do than to just follow the plot of the movie. In the game, however, players will guide Neo onto the outside of the building, climb scaffolding, get to the top of the office building, and escape outside by running down fire escape staircases. Assisted by Morpheus, he manages to avoid the agents, but when the only way to escape his aggressors is to climb out on the roof, he refuses to comply, opting to turn himself in to the Agent. For instance, early in the original Matrix movie, Neo tries to escape from Agent Smith inside of his office building. Most of the scenes in the game are directly inspired by moments in the movie, but some events have been altered slightly to give players more to do.
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As Neo, players will experience his early training regimen in a series of Kung Fu inspired scenarios, and watch him become "The One" who can save reality from "The Matrix." Along the way, Neo will gain the power to stop bullets in the air, run on walls, take on multiple enemies at once, fly in the air, and believe.in himself. Once freed from the Matrix, Neo learns to bypass the "reality" of The Matrix to give him incredible powers, such as his famous ability to dodge bullets. Morpheus reveals to him that the world he knows is actually " The Matrix," a computer program designed by a race of machines to trap humanity. After receiving an eerie message on his computer monitor one night ("The Matrix has you."), he led on a series of wild events that lead him to Morpheus. Plot The Matrix: Path of Neo finally let players get their Kung Fu on as "The One".Īs implied in the title of the game, players take control of Thomas "Neo" Anderson, a wayward hacker disappointed by his job and down on his luck. The final encounter with series antagonist, interrupted by video game facsimiles of the Wachowski Sisters themselves, only serves to reinforce the game's new found drive to not take itself too seriously. What's most surprising about the game, however, was that it was a much sillier, more ridiculous, and funnier game than its predecessor.
Shiny Entertainment's second Matrix game and second collaboration with the Wachowski Sisters (who directed and wrote the movies) Path of Neo was specifically designed to address the major complaint with Enter the Matrix: that it featured side characters rather than let players take control of Neo.
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Originally Answered: Matrix: how could Neo stop bullets? He would rewrite the matrix code that gave them velocity, effectively giving them a velocity value of zero.